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Wesnoth Units database

Orcish Raider

(image)

The Raiders are slightly less solid in stature than the Grunts, but still formidible fighters. In the frequent clashes with humans, the orcs have learned how easily many of them can be defeated through psychology, before a single blow is struck. The whip is not always the most practical weapon, but it is very dramatic and loud, so this is what the Raiders use to terrorize the human enemy.

Advances from:
Advances to: Orcish Maurader
Cost: 14
HP: 32
Movement: 6
XP: 42
Level: 1
Alignment: chaotic
IDOrcish Raider
Abilities:
(image)whip
blade
10 - 2
melee
marksman
Resistances:
blade0%
pierce0%
impact20%
fire0%
cold0%
arcane0%
TerrainMovement CostDefense
Castle170%
Cave240%
Coastal Reef230%
Deep Water-0%
Flat140%
Forest250%
Frozen220%
Hills150%
Impassable-0%
Mountains260%
Mushroom Grove340%
Sand230%
Shallow Water320%
Swamp330%
Unwalkable-0%
Village170%